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Slaying stereotypes about video games

Why should the idea of "serious games", designed to inform people about real-world problems and even help to solve them, seem so surprising?

WHAT does the word 鈥済amer鈥 mean to you? Chances are it鈥檚 a 20-something slacker blasting away in a mindless shoot-鈥檈m-up.

That鈥檚 why the idea of 鈥渟erious games鈥, designed to inform people about real-world problems and even help to solve them, seems so surprising (see 鈥淕amers hold the world at their controls鈥). Won鈥檛 gamers simply shrug and reach for their weapons?

Many will, but that鈥檚 no reason to write off serious games. Prime-time TV and trashy novels don鈥檛 stop people watching documentaries or reading social commentary. If serious television and literature can thrive amid the junk, why not serious games?

In fact, such games may achieve more than any documentary or highbrow book ever did. Gamers are already getting stuck in. Prepare for some cultural prejudices to be toppled.

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